世界类型:
在Curseforge上下载SkyFactory4的服务器包后,找到server.properties文件,找到generator-settings与level-type项,修改后可以选择生成不同的世界,不同世界可以在单人创建世界时预览。不同类型对应世界类型如下:
Sky Factory 4 Classic:(经典天空工厂世界类型,只有虚空中的一颗树,服务器包默认生成该类型)
generator-settings={"Topography-Preset":"Sky Factory 4"}level-type=DEFAULTCave Dimension:
generator-settings={"Topography-Preset":"Cave Dimension"}level-type=DEFAULTSky Crash Factory Landing:
generator-settings={"Topography-Preset":"Sky Crash Factory Landing"}level-type=DEFAULTSkygrid:
generator-settings={"Topography-Preset":"Skygrid"}level-type=skygridCompactsky:
该类型的世界允许每个玩家拥有属于自己的压缩空间,玩家出生在中心并选择他们想要的空间。有16,64,256个压缩空间三种配置可供选择,选择一个适合自己服务器的世界大小。
16个压缩空间:
generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"SMALL"}level-type=compactsky64个压缩空间:
generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"MEDIUM"}level-type=compactsky256个压缩空间:
generator-settings={"Topography-Preset":"Compactsky","schema":"test002","givePSD":false,"size":"LARGE"}level-type=compactskyAmplified:
generator-settings={"Topography-Preset":"Amplified"}level-type=amplifiedDefault:
generator-settings={"Topography-Preset":"Default"}level-type=DEFAULTLargeBiomes:
generator-settings={"Topography-Preset":"LargeBiomes"}level-type=largeBiomesLostcities:
generator-settings={"Topography-Preset":"Lostcities"}level-type=lostcitiesFalt:
generator-settings={"Topography-Preset":"Flat"}level-type=flatSkyFactory Tutorial:
generator-settings={"Topography-Preset":"SkyFactory Tutorial"}level-type=DEFAULTPeace Out:
generator-settings={"Topography-Preset":"Peace Out"}level-type=DEFAULTProject trEe:
generator-settings={"Topography-Preset":"Project trEe"}level-type=DEFAULTStone Factory:
generator-settings={"Topography-Preset":"Stone Factory"}level-type=DEFAULTObservaTree:
generator-settings={"Topography-Preset":"ObservaTree"}level-type=DEFAULTSky Village:
generator-settings={"Topography-Preset":"Sky Village"}level-type=DEFAULTSea World:
generator-settings={"Topography-Preset":"Sea World"}level-type=DEFAULTLava Factory:
generator-settings={"Topography-Preset":"Lava Factory"}level-type=DEFAULTEnder the Sea:
generator-settings={"Topography-Preset":"Ender the Sea"}level-type=DEFAULTBedrock Your World:
generator-settings={"Topography-Preset":"Bedrock Your World"}level-type=DEFAULTBetween Bedrock and a Hard Place:
generator-settings={"Topography-Preset":"Between Bedrock and a Hard Place"}level-type=DEFAULTRock Bottom:
generator-settings={"Topography-Preset":"Rock Bottom"}level-type=DEFAULTMinesweeper:
generator-settings={"Topography-Preset":"Minesweeper"}level-type=DEFAULTLights Out!:
generator-settings={"Topography-Preset":"Lights Out!"}level-type=DEFAULTSticky Situaition:
generator-settings={"Topography-Preset":"Sticky Situation"}level-type=DEFAULTCobbled Together:
generator-settings={"Topography-Preset":"Cobbled Together"}level-type=DEFAULTSludgehammer:
generator-settings={"Topography-Preset":"Sludgehammer"}level-type=DEFAULTResonant Sleeper:
generator-settings={"Topography-Preset":"Resonant Sleeper"}level-type=DEFAULTChill Out:
generator-settings={"Topography-Preset":"Chill Out"}level-type=DEFAULTHot Topic:
generator-settings={"Topography-Preset":"Hot Topic"}level-type=DEFAULTThe Floor is Lava:
generator-settings={"Topography-Preset":"The Floor is Lava"}level-type=DEFAULTSeven Seas:
generator-settings={"Topography-Preset":"Seven Seas"}level-type=DEFAULTChunk Norris:
generator-settings={"Topography-Preset":"Chunk Norris"}level-type=DEFAULTSkiiiilands:
generator-settings={"Topography-Preset":"Skiiiilands"}level-type=DEFAULTMaterial Girl in a Material World:
generator-settings={"Topography-Preset":"Material Girl in a Material World"}level-type=DEFAULTLava Cake:
generator-settings={"Topography-Preset":"Lava Cake"}level-type=DEFAULTHardcore:
generator-settings={"Topography-Preset":"Hardcore"}level-type=DEFAULTAre You Afraid of the Dark:
generator-settings={"Topography-Preset":"Are You Afraid of the Dark"}level-type=DEFAULT为玩家新建岛屿相关指令:
在多人服务器上时,可能需要为玩家创建单独的空岛。使用以下命令(或命令方块)来创建:
/topography spawn [player] // 将玩家传送到世界出生点/topography island/topography island home [player] // 将玩家传送到其出生点或空岛上。如果他没有空岛,该指令将为其创建一个空岛并将其传送过去/topography island new [player] // 为玩家生成一个新的空岛,并将其传送到该空岛(仅OP)/topography island set [player] [x] [z] // 将提供的坐标设置为玩家的空岛所在地并将其传送到该空岛(仅OP)/topography island info [player] // 获取玩家岛屿的坐标/topography island invite [player]/topography island accept [player]以上指令玩家使用需要权限节点:topography.command.topography
团队指令(Together Forever模组):在服务器中可能需要与其他玩家合作共享晋升进度。Together Forever模组将允许你使用以下指令来邀请玩家:
/together invite
/togetherforever invite
/tofe invite
成就点(Prestige模组):
Prestige模组是SkyFactory中的新系统,成就点是按玩家计算的,并不共享。服务器和单人游戏不能共享成就点,在单人模式获得的成就点无法同步转移到服务器上。如果需要启用成就点,需要将prestige.cfg文件中的设置改为true。另外,每次更新服务端时,都必须重新对此进行配置更改!需要注意的是,当一个玩家通过成就解锁某些物品另一个玩家也可以访问该物品。注意,强制启用成就点可能会导致一些问题,不到万不得已请勿强制解锁成就点。
启用成就点配置文件:
# What is the default value for prestige? B:"Prestige Enabled Default"=true关闭成就点配置文件:
# What is the default value for prestige? B:"Prestige Enabled Default"=false如果出于某些原因当服务器启用了成就点系统,但是玩家无法打开花费成就点的窗口(默认按键“P”)时,则可以使用以下命令强制为所有玩家启用成就点系统:
/prestige force enabled强制禁用成就点系统:
/prestige force disabled该模组其余指令可以参考站内成就点prestige模组介绍部分指令,以上指令玩家使用时需要权限节点:bookshelf.command.prestige